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New World Weapon Column:Void Gauntlet

The Void Gauntlet is a magical weapon that scales with Intelligence and Focus and deals Void Damage. This weapon specializes in close-range buffs and dealing damage-over-time or mid-range debuffs and healing. This weapon has a built-in 20% damage leech on its ranged Heavy attack.

Close-range damage is the focus of Annihilation tree. It is centered on  void blade . The void blade is a summoned blade of corrosive void energy that can cause a lot of damage.

Let’s see what are the other active abilities this magic weapon has:

Fortified Blade: Gain Fortify on start, increasing damage absorption by 20.0% for 5.0s.

Leeching Blade: Successful thrust attacks heal self for 5.0% weapon damage per Disintegrate stack on target. Scales exclusively with Focus.

Oblivion: Summon a circular rift of Void energy at your feet that deals 30.0% weapon damage per second to enemies and grants Empower to self and friendlies, increasing damage by 20.0%. 5.0m radius. 6s duration.

Petrifying Scream: Unleash a Void-infused scream, dealing 100.0% weapon damage, staggering and inflicting Root to enemies 5m in front of you. Disables enemy movement for 2.0s.

Oblivion and Petrifying Scream are both really strong and helpful in pvp.

Other active abilities:

Baleful Tether: Fire a projectile that tethers you to an enemy, Weakening it and Empowering you by 4.0% per second (4.0% maximum). The tether ends if the target moves beyond 15.0m. 10.0s duration.

Essence Rupture: Fire a projectile that inflicts Essence Rupture for 10.0 seconds, healing anyone that hits the target for 20.0% of the damage done. Does not apply to damage-over-time.

Some passive skills

Deadly Range: +10.0% damage on successful ranged heavy attacks against targets more than 8.0m away.

Extended Suffering: Successful ranged heavy attacks increase the duration of non-crowd control debuffs you have applied by 10.0%.                                

Players can combine abilities from these two skill trees, but there is only one ultimate. To get the final ability, the player must unlock one ability in the previous row and the unlock in the 10 ability selection tree.

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